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Characters Environments Creatures 3D
poster created with Brian Hagan
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This part is completely dedicated to Turok Evolution, and the work I did on it, with of course the help of Game designers, other artists, and programmers creative input: no one can succeed alone!
I arrived in Acclaim Austin almost 4 years ago now and I really feel lucky and proud about having been given the chance to work, and being given the Art lead position on such a massive and challenging project.
It was the first time I felt so complete with a concept a style and a team: the dream project for a guy coming from industrial design loving comic books and action games!
Here I mixed all I could find of interesting quality among the hundreds of other drawings/meshes/textures that we either won't keep in the game or went to the trashcan...
I hope you'll enjoy them as much as I went nuts while doing them. Here are certain names that influence my work more or less, some are alive and some are from the past:
Moebius, Klimt, Frazetta, Sargent, Roger Barcilon, Craig Mullins, Brom, Ken Adams, Amano, Lebbeus Wood, Shirow, Mignola, Frank Miller, all the capcom art team, the Hildebrandt Brothers, Juan Gimenez, Katsuhiro Otomo and much much more........
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